Continuing our slow, off kilter shuffle toward the darkness of All Hallow’s Eve, for this patchable, you are compelled to draw upon the ominous energy and unresolved temperament of the tritone. Pulling inspiration from classic horror films of the 70’s and 80s, create a track that uses the tritone in its gut wrenching deepness.
You are not restricted from using other gear, but modular synths must be used.
HOW TO PLAY
THIS PATCHABLE RUNS FROM OCT 18th – OCT 31st
- Create an original piece of music following the above challenge.
- Include the suffix PATCHABLE-0005 in the track title. A completed track title would look like this: Spiral Vortex PATCHABLE-0005.
- Upload your track to soundcloud by end of day, Thursday October 31st.
- Include a link to your track and patch notes in the comments below.
https://soundcloud.com/w-y-543363470/w-y-the-pit-patchable-0005
This soundscape I made pretty damn simple- patch notes:
Boog was being played by hand with a Beatstep Pro (only because it was closer than my Keystep) Oscillators one and two were tuned to a tritone and the LFO was giving some movement/vibrato to the oscillators and filter. I was mostly playing octaves and tritone. I obviously had some others in there as well. The Boog was going through a Make Noise Mimeophon then a Mutable Instruments Clouds clone. Both had no modulation going to them at all. I had a long attack time on the envelope generator plus I was sweeping the filter on the boog by hand. The filter sweeps plus the Mimeophon and Clouds added some nice harmonics in there.
I did a mutlitrack for the heartbeat to be able to use the Mimeohpon again. I cycled a channel 4 of Maths at audio rates (and tuned it to the root of the Boog though you probably couldn’t tell) and sent that to a Make Noise LxD. I made an 8 step pattern on Make Noise Rene but had the gate on only 2 steps to trigger the strike on the LxD and had channel 2 of Maths to the CV in on the LxD turned way down low. I had a really subtle effect on the Mimeophon, just basically used it for color and a little halo.
Short sketch! https://soundcloud.com/relatabletones/oooo
Arp voice: ramp + clock into Drezno generates polyphonic gate sequence. Gates trigger Zadar envelopes, which open up VCAs on 4 channels of bit-reduced sines on Assimil8or. Arps are run through 3 Sisters, FM’d by Marbles, then Magneto, also clocked by Drezno. Sequence is ramp + random + clock into o_c in CopierMaschine mode, with a rotating tritone scale mask. Bass voice: E352 through Crossfold + Belgrad + Tallin, contoured by a Maths function and sequenced with ER101, run through Clouds in Oliverb mode.
https://soundcloud.com/beaver-crossing/presently-pending-patchable-005
My piece doesn’t really qualify as scary in the traditional halloween sense. I used two different chords with the tritones and resolution to create the feeling of waiting. I spend my life waiting for something or to get somewhere that doesn’t exist while all the while Ialready have it and you are already there but I can’t escape the waiting. Soooo… horror in a different sense and I think that the two different tensions with periods of resolution represents this well.
This piece uses G7 dominate and B diminished for two different tritones. These both resolve to a c major chord. The morphagene is playing a Goldon Grand (toy) Piano using reels I created from samples recorded by project null. It is playing a high G with a telharmonic C major chord, an F with the telharmonic G major to create a G7 dominant chord with a tritone, and a B an octave up with the B diminished chord from the telharmonic for another tritone.
The noise output is a repeating percussive to create even more feeling of drawing things out waiting just like listening to a clock ticking.
Reels: freesound.org/people/–wash/sounds/490275/
Source: projectnull0.bandcamp.com/album/goldon-grand-piano
https://soundcloud.com/forestine1/unresolved-patchable-0005
What’s more fun than one tritone? Two tritones making a diminished chord! Two channels of an Instruo CS-L are being sequenced from a Stillson Hammer into an Optomix. The Optomix strike and levels are being controlled from two Maths modules in Cycle mode. From there, the two signals are sent to mults, with one pair of left and right going to an X-Pan, and one pair going to a QPAS being sequenced from a Make Noise 0-ctrl. then 4 outputs of QPAS on to a 2HP Switch being sequenced by a different channel of 0-ctrl. The output of the Switch is going to an Echophon and then to an Eventide H9 pedal. The drone is being produced by a Random Source Serge NTO going into an Erbeverb. Lots of play in the stereo field, so headphones are recommended. Enjoy!
https://soundcloud.com/brain-basement/the-devils-workshop-patchable-0020-0005-wav